Raytracing in C++
- bruneaumatthieu
- Apr 4, 2022
- 1 min read

After spending 2 week-ends following the excellent book https://raytracing.github.io/books/RayTracingInOneWeekend.html , I managed to get my first image rendered out. Learn out along the way, about C++ and also about how a renderer works behind the hood.
Next steps will be to add multithreading, as it's running quite slow for now and maybe after making it running in an openGL window
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